material rviz/PointCloudSquare {

  technique nogp {
    pass {
      alpha_rejection greater_equal 1
      vertex_program_ref   rviz/glsl120/nogp/billboard.vert {}
      fragment_program_ref rviz/glsl120/smooth_square.frag {}
    }
  }

  technique nogp_depth {
    scheme Depth
    pass {
      alpha_rejection greater_equal 1
      vertex_program_ref   rviz/glsl120/nogp/billboard.vert(with_depth) {}
      fragment_program_ref rviz/glsl120/depth.frag {}
    }
  }

  technique nogp_selection_first_pass {
    scheme Pick
    pass {
      vertex_program_ref   rviz/glsl120/nogp/billboard.vert {}
      fragment_program_ref rviz/glsl120/pickcolor.frag {}
    }
  }

  technique nogp_selection_second_pass {
    scheme Pick1
    pass {
      alpha_rejection greater_equal 1
      vertex_program_ref   rviz/glsl120/nogp/billboard.vert {}
      fragment_program_ref rviz/glsl120/pass_color.frag {}
    }
  }
}
